Create Custom limbs with the circle limbs

Create Custom limbs with the circle limbs

The circle limb is great for highly customized vector artwork. It is my go to limb type for character rigs. (even when the artwork isn't that complex) In this lesson, we'll actually be venturing out of After Effects and into Illustrator to learn how to design your limbs so they are ready to be rigged with the circle limb.

We use Overlord in this lesson, a tool for bringing Illustrator layers over to After Effects. If you don't have it, you can get it here: https://battleaxe.co/overlord?aff=keyframeacademy

Character Animation Launchpad

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Getting Started

  • Welcome to basic Training
  • A couple of questions before we start

Design and Rigging With Limber 2

  • Limber Overview
  • Exploring Limb Types in Limber 2
  • Create a custom Path Limb
  • Create Custom limbs with the circle limbs1
  • Precomp Limb for Rasterized artwork
  • Puppet Pin Limbs
  • Raster Character Rig.psd

Create your first custom Character

  • Designing the core of your character
  • Character Rigging
  • Final Rig Checklist
  • BONUS: Designing with Outlines1
  • Character Sheet Download
  • Character rig download

Principles of Animation and how to Apply Them

  • Lets talk about framerate
  • IK vs FK: When to use what?6
  • Animation Principle: Arcs
  • Animation Principle: Ease in Ease Out
  • Animation Principle: Anticipation
  • Animation Principle: Follow through
  • Animation Principle: Overlapping action
  • Animation Principle: Exaggeration2
  • Animation Principle exercises
  • Animation exercise and references

Mechanics of Movement

  • Walk Cycle fundamentals
  • Walk and Stop Animation
  • Run Cycle1
  • Jumping Animation
  • Conclusion